Under the supervision of Monique Richard of the UQAM École des arts visuels et médiatiques [school of visual and media arts, http://www.eavm.uqam.ca/
(sorry French site only), René St-Pierre is observing and documenting the emerging practices in arts education that use information technologies, specifically gaming applications and educational video games. This research also led him to explore similar practices in higher education and professional development using serious gaming. For Le Lien MULTIMÉDIA, he talked about the use of educational video games in art classes, or "how to develop creativity while having fun.”
Please read the attached PDF file.
A more exhaustive list of examples of games used in the context of art education (under Video games for teaching art) is available at:
Ph.D. Art Studies and Practices