necting these resources with student educational progress even more problematic)
Can we minimize this problem - at least the acquiring and use side of things?
At the University of Baltimore we worked with middle school students as design partners on new media projects.
There's a couple of take-aways on this.
- As a technology development team we had kids partner up with college students. Basically they acted as subject matter experts on being kids. I think we can leverage local colleges into delivering more resources. Just need to get creative in curriculum. I think we can. (So - an after school program on college campuses)
- Despite our high tech goals, we did a lot of paper prototyping, black box AI, and role playing. We did a lot of games too using faux RFID tags, PDA's, etc etc...Its possible to at least introduce and conceptualize technology without actually having it. Granted, we did focus on faux technology - but there was real research and effort put into these projects, our kids learned about things about marine life and American history - then thought about how it could be put into a game. I suspect folks here are focused on technology as "the tool", so perhaps this doesn't quite fit. Still the question of best usage for scarce resources arises, and developing non technical (and educationally valuable) activities that "lean on" rather than require full technological support seems useful in under served areas.
(PS as for me, I build virtual worlds, which could help - but it doesn't solve the problem of limited resources)…
ription and additional details are included below. We're looking for a few additional ppl to help us serve as moderators for the course so let us know if you're interested in being involved. We're also looking for help to spread the word about the course so we'd love it if you were willing to share/forward the below announcement to your networks and listserves. As a number of you know, we've built a really incredible learning platform and have refined a dynamic and interactive model for online learning. We're excited to show it to you and also get your feedback for how to improve it in the weeks and months to come. Cheers,Nick ***New Technologies for Educational Practice: Online Certificate Course[http://techchange.org/new-technologies-for-educational-practice/]
In the last decade a number of new technologies have been developed which will dramatically reshape the classroom space, alter the way academic research is carried out, and increase opportunities for global access to education. A handful of teachers, practitioners and educational professionals are beginning to use social media, mobile devices, video games and other innovations to enrich the learning process, but these practices are far from mainstream.
This four week online certificate course is designed for teachers, administrators, practitioners and educational professionals working in universities and k-12 schools as well as the non profit and international development arenas. It aims to provide participants with exposure to a variety of tools and platforms that deepen dialogue, enhance curricula and improve academic research techniques. It will also explore the latest advances in online learning, virtual collaboration, and mobile learning in an effort to chart the future of teaching and education in the years to come.
Through an innovative and interactive pedagogical approach, participants can expect to develop a practical set of strategies and skills that will prepare them to apply new technologies to their work in teaching, research and educational development amid this rapidly evolving landscape.
Classroom 2.0: Tech Tools for Collaboration and Curriculum Development
Mobile Learning: Fad or Future?
New Tech Tools for Academic Research, Metrics and Evaluation
Video Games for Social Change
Social Networking and Social Media in the Classroom
Advances and trends in eLearning
Dates: The course will be held Mon February 20th – Friday March 16th (4 Weeks).
Selection of Featured Tools:
Twitter & Facebook
EpiSurveyor, FrontlineSMS, & GeoPoll
PearlTrees & Diigo
Course objectives: by the end of this course participants will:
be able to critically analyze both the opportunities and the pitfalls that emerge when working with technology in education
be able connect relevant educational theories to the technological strategies and tools discussed in the course
be able to manage specific software platforms and utilize various technological tools for educational practice
be able to design dynamic and effective strategies for using technology platforms and tools in the classroom
be able to work collaboratively with others by participating in dynamic group exercises and simulations
develop confidence and critical self-awareness in working with technology to further educational objectives
Teaching Method/Class Format: The course is delivered entirely online. The total time commitment is a minimum of 7-9 hours a week. The course is designed to be highly interactive and social, but we also work hard to ensure that the majority of content can experienced in a self-paced manner. We do feature real-time interactions each week such as live discussions, live expert interviews, and live simulations. In order to accommodate busy schedules of learners from around the world we’ve set up a learning environment where participants have plenty of options and can choose the ones they’d like to be involved with depending on their availability and interest. Participants can also access all course content up to three months after course completion so if you get pulled away at the last minute for part of the course you can still revisit the material afterwards.
Course Facilitator: TechChange staff, advisory board members and a number of guest experts will all be heavily involved in the design and facilitation of the course. The lead facilitator for the course will be Nick Martin. Nick is an educator, technologist, and social entrepreneur with significant international enducation. He is an adjunct faculty member at American University, George Mason University, George Washington University and the United Nations University for Peace (UPEACE), and has given a number of guest lectures and speeches on the role of technology in education, peacebuilding, development and humanitarian work. Contact Nick at nick [at] techchange.org.
$595 (495 if application is submitted by February 1st)
Learn More and Apply Now: http://techchange.org/new-technologies-for-educational-practice/…